Stuttering (as opposed to just low FPS) usually has a different root cause than raw performance, and fixing it requires different troubleshooting. Shader compilation stutter – Common on newer games/engines the first time you play; letting the game pre-compile shaders (if it offers the option) fixes a lot of this. VRAM overflow – Textures set higher than your GPU's VRAM can handle cause stutter as it swaps data constantly; lowering texture quality can fix this immediately. CPU bottleneck in dense scenes – Stutter specifically in busy areas (crowds, cities) often points to a CPU limitation, not GPU. Background processes – Overlays, recording software, and browser tabs can all cause intermittent stutter; close what you don't need. Driver issues – A clean driver reinstall (using DDU for a truly clean wipe) fixes more stuttering issues than people expect. What ended up fixing your worst stuttering issue?